i4designer Knowledgebase

Pipes graphics

Abstract

Here are the i4designer Pipes graphics components for your new project created on the i4SCADA platform.

In order to create their own industrial conduit the i4designer platform provides the users with a set of pipelines, available under the Pipes graphics components. More details about each pipe component can be found in the upcoming articles.

Pipe vertical
Abstract

Check out this article to learn more details about the i4designer Pipe vertical component and the properties featured for it.

The i4designer Pipe vertical is a SVG graphic component capable to display multiple states based on different signals.

Pipe_vertical.jpg

The Pipe vertical component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
Pipe horizontal
Abstract

Check out this article to learn more details about the i4designer Pipe horizontal component and the properties featured for it.

The i4designer Pipe horizontal is an SVG graphic component capable to display multiple states based on different signals.

Pipe_horizontal_component.jpg

The Pipe horizontal component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
Corner pipe
Abstract

Check out this article in order to learn more details about the i4designer Corner pipe component and the properties it features.

The i4designer Corner pipe is an SVG graphic component capable to display multiple states based on different signals.

Corner_pipe.jpg

The Corner pipe component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

Pipe width

Sets the width of the pipe.

Pipe_width.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
C pipe
Abstract

Check out this article in order to learn more details about the i4designer C pipe component and the properties it features.

The i4designer C Pipe is an SVG graphic component capable to display multiple states based on different signals.

C_pipe.jpg

The C pipe component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

Pipe width

Sets the width of the pipe.

Pipe_width.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
T pipe
Abstract

Check out this article in order to learn more details about the i4designer T pipe component and the properties it features.

The i4designer T pipe is an SVG graphic component capable to display multiple states based on different signals.

T_pipe.jpg

The T pipe component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

Pipe width

Sets the width of the pipe.

Pipe_width.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
Pipe joint 45
Abstract

Check out this article in order to learn more details about the i4designer Pipe joint 45 component and the properties describing it.

The i4designer Pipe joint 45 is an SVG graphics component, able to display states based on different signals.

Pipe_joint_45.jpg

The Pipe joint 45 component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
Pipe joint 90
Abstract

Check out this article and learn more details about the i4designer Pipe joint 90 component and the properties featured for it.

The i4designer Pipe joint 90 is an SVG graphic component capable to display states based on different signals.

Pipe_joint_90.jpg

The Pipe joint 90 component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg
Pipe T joint
Abstract

Check out this article in order to learn more details about the i4designer Pipe T joint component and the properties featured for it.

The i4designer Pipe T joint is an SVG graphics component capable to display states based on different signals.

Pipe_T_joint.jpg

The Pipe T joint component

Category

Property

Description

Common

Name

The name of the component, visible in other Designer locations (such as Page explorer).

Name_pipe.jpg

Object ID

Sets the Object ID of the component. By defining an object ID for the control, it can be passed as SignalPrefix when using parameter passing in navigation. The value of the Object ID can be used via a placeholder [OID] in other properties of this extension. The placeholder is supported in all signal properties, symbolic text and states.

Example: Setpoint [OID]

Object_ID.jpg

Tooltip text

Optional tooltip text, that will be shown on mouseover at runtime.

Tooltip_text.jpg

Security

System authorization / Permission

The system authorization required to display the component. If the logged in user does not have this system authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "System authorization" for projects created on i4SCADA platform and "Permission" on i4connected platform projects.

System_authorization.jpg

Project authorization / Role

The project authorization required for displaying the component. If the logged in user does not have this project authorization, the component will not be visible. If the property is left empty, the component will be visible to all users.

This property is named "Project authorization" for projects created on i4SCADA platform and "Role" on i4connected platform projects.

Project_authorization.jpg

Security access behavior

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

Security_access_behavior.jpg

Layout

Layout mode

Sets the behaviour of the component related to the page placement. The user can select the component layout from the options available in the drop-down list: Default, Dock top, Dock bottom, Dock left, Dock right, Stretched, Pin top left, Pin top center, Pin top right, Pin right middle, Pin bottom right, Pin bottom center, Pin bottom left, Pin left middle and Pin center.

Layout_mode.jpg

Margin

Sets the margin of the component relative to the drawing board area. The supported values are the standard CSS values for the margin.

The top, bottom, left and right values can either be typed in the main property field or by using the Margin editor.

Margin_small.jpg

The Margin editor can be opened by clicking the Open button.

Margin_large.jpg

The components margins can be updated by setting the margin value and selecting the desired unit:

  • Ems (em) - The em is a scalable unit. One em is equal to the current font-size;

  • Pixels (px) - Pixels are are fixed-size units. One pixel is equal to one dot on the computer screen (the smallest division of a screen’s resolution).

  • Percent (%) - The percent unit is much like the “em” unit. When using the Percent unit the component remains fully scalable for mobile devices and accessibility.

Effects

Opacity

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

By default, the Component's opacity is set to value 1. Using the up / down arrows the user can control the opacity degree.

Opacity.jpg

By clicking the Open button the view is extended to display the Opacity slider.

Opacity_slider.jpg

Shadow color

Sets the opacity of the component. The Opacity values should be numbers from 0 to 1 representing the opacity of the component. When the component has a value of 0 the element is completely invisible; a value of 1 is completely opaque (solid).

Shadow_color.jpg

Shadow offset X

Sets the offset of the shadow on the horizontal axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_X.jpg

Shadow offset Y

Sets the offset of the shadow on the vertical axis. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_offset_Y.jpg

Shadow size

Sets the width of the component shadow. The default value can be increased or decreased, either by manually typing in the desired value, or by using the up and down arrows.

Shadow_size.jpg

Palette

Flow indicator color

Sets the color of the flow indicator, either by manually typing in the HEX color code or by using the color picker tool. Applying this property will overwrite the default css class.

Flow_indicator_color.jpg

Background color

Sets the color of the component background, either by manually typing in the HEX color code or by using the color picker tool. As the component colors are injected by the default CSS, changing the color will overwrite the CSS.

Background_color.jpg

Appearance

Animation duration

Sets the animation duration, expressed in seconds, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Animation_duration.jpg

Display flow indicator

Sets the visibility of the flow indicator, by toggling the True / False button. If the flow indicator is enabled, the flow direction will be indicated by the component.

Display_flow_indicator.jpg

Flat

Enables possibility to remove additional visual elements or gloss from the component, if property is set to True.

Flat.jpg

Flow indicator size

Sets the flow indicator size, expressed in pixels, using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

Flow_indicator_size.jpg

Flow direction

Sets the direction of the flow indicator. The flow direction can be selected by choosing from the drop-down list values: down or up.

Flow_direction.jpg

States

Current States

A component can have multiple states, each carrying their own set of properties. The user can add states, by clicking the Add new state button.

Current_states.jpg

Further more, the following actions are available for each state:

  • Move up move_up.jpg

  • Move down move_down.jpg

  • Clone state clone_state.jpg

  • Remove state remove_state.jpg

State# Condition rule

The rule to be met in order for the extension to enter the state. The signal names must be always surrounded by percentage (%) characters, followed by logical operators and the Signal value.

For example: %Setpoint 1% != 0

The Condition rule can be either manually typed in or generated, using the State editor. The State editor can be opened by clicking the Expand array list button. This way, the user can easily generate a Condition rule, as follows:

  • Signal name - allows the user to select a Signal name for the Condition rule.

  • Comparator - allows the user to select the logical operator to construct the Condition rule.

  • Signal value - allows the user to add the Signal value, used to trigger the state condition.

Condition_rule.jpg

State# CSS class name

Sets the behavior of the element when the logged in user doesn't belong to the project authorization indicated by the projectAuthorization property. In this case, the element can be either disabled or hidden.

CSS_class_name.jpg

State# Symbolic text

The language-agnostic text (which is automatically translated) displayed by the extension.

Symbolic_text.jpg

State# Display state

Sets the component visibility and accessibility when the state evolution passed. The user can choose from the following options:

  • Normal - the component will be displayed when the state evolution passed.

  • Hidden - the component will be hidden when the state evolution passed.

  • Disabled - the component will be displayed as disabled when the state evolution passed.

Display_state.jpg

State# Foreground

Sets the foreground color of the button. Applying this property will override the default css class.

Foreground.jpg

State# Background

Sets the background color of the button. Applying this property will override the default css class.

Background.jpg

State# Animation

Sets the component animation class when the state evolution passed. The user can select the animation class from the drop-down list options: Fade in, Fade out or Blink.

Animation.jpg

Load from assets

Lists the State assets defined under the Assets management page, of the global actions area.

A simple filtering mechanism is also provided to support the user to easily pin-point the desired state asset.

After selecting an asset from the list view, the user can click the Load button to apply it.

Load_from_assets.jpg

Save to assets

Allows the user with possibility to save a state asset defined during the current session. In this view the user can either click the Generate name button to set a name for the asset or type in the name in the designated field.

By clicking the Apply button, the new state asset will be made available for further management actions in the Assets management page, of the global actions area. Also, the asset can be reused for other Component's states.

Save_to_assets.jpg

Transform

Width

Sets the width of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component width can also be adjusted directly on the design surface by means of mouse manipulation.

Control_width.jpg

Height

Sets the height of the component using the up and down arrows to increase and decrease, or by manually typing the desired pixels value.

The component height can also be adjusted directly on the design surface by means of mouse manipulation.

Control_height.jpg

Angle

Sets the rotation angle using the up and down arrows to increase and decrease, or by manually typing the desired degree value.

The component angle can also be adjusted directly on the design surface by means of mouse manipulation.

Angle.jpg

Left

Specifies the X (horizontal) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component X coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Left.jpg

Top

Specifies the Y (vertical) coordinate of the component, on the grid, using the up and down arrows to increase and decrease, or by manually typing the desired value.

The component Y coordinate can also be adjusted directly on the design surface by means of mouse manipulation.

Top.jpg